Why hit on 16 vs 10 but deviate at TC 0? 🤔

This is one of those blackjack questions that seems simple but has a lot of layers when you really dig into it. Basic strategy tells you to hit 16 vs a dealer’s 10 because statistically, you’ll bust less often than the dealer will end up with a stronger hand. Makes sense, right? But when you throw in true count (TC) adjustments, things shift.

At TC 0, there’s no advantage to the player—cards are evenly distributed. However, when the count changes, the composition of the remaining cards gives you a better idea of your odds. If the count indicates there are more high cards left, standing on 16 might be better since the dealer is more likely to bust trying to hit their 10.

It all boils down to probabilities. Basic strategy is for average deck composition, but true count deviations account for card tracking, which refines your decisions. Think of it like tuning a car engine—it’s efficient by default, but with the right tweaks, you can squeeze out better performance.

I used to find this confusing too, but once you understand how the count impacts the odds, it clicks. Anyone else have tips for making sense of TC adjustments? Let’s hear them!
 
you’ve nailed the logic behind TC adjustments. At TC 0, you’re essentially neutral, so hitting makes statistical sense. But as the count rises, standing on 16 becomes smarter because the dealer's bust odds increase.
 
I always thought 16 vs 10 was a lose-lose, but TC really flips the script. Do you ever go against it if you’re feeling gutsy?
 
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